face
Member
I'm making a sound menu and currently it's displaying the sound as 1.
I want it to display sound as 100%.
Everytime I increase it it should change to 110%, then 120%, etc...
I've been at this for hours, I can't find a way to put the int part (100) and the string part (%) in the same variable.
Edit: I've tried to use pointers but they don't seem to work in gml.
I want it to display sound as 100%.
Everytime I increase it it should change to 110%, then 120%, etc...
I've been at this for hours, I can't find a way to put the int part (100) and the string part (%) in the same variable.
Edit: I've tried to use pointers but they don't seem to work in gml.