rekamemag2
Member
Hi all, in my logic puzzle game I'm constantly saving the game progress within an .ini file.
However, it saves alot of data (56kb) and the screen freezes on older iPhone 8 devices during preparation of strings before it finally saves.
I call the save game script in the step event. Is there a way/good practice where the save event should be called and it can run in its own task without interrupting the game?
Thank you!
However, it saves alot of data (56kb) and the screen freezes on older iPhone 8 devices during preparation of strings before it finally saves.
I call the save game script in the step event. Is there a way/good practice where the save event should be called and it can run in its own task without interrupting the game?
Thank you!