Complex slot machine

Discussion in 'Game Design, Development And Publishing' started by rogonow, Dec 24, 2019.

  1. rogonow

    rogonow Member

    Joined:
    Dec 24, 2019
    Posts:
    14
    I'm working on a slot machine of 3x5. But I like to extend it with colored images in each cell, and a boarder in each cell. They can also form winning combo's.
    I also want to add multiple bonus games.
    I also like to hold certain cells before spinning again.

    What do you think of such a game concept?
    Update: Why 50 reviews and no responses? I use GM since version 5.3. I have some nice experience and I made several games.
     
    Last edited: Dec 27, 2019
  2. Yal

    Yal GMC Memer GMC Elder

    Joined:
    Jun 20, 2016
    Posts:
    4,139
    You could simplify the game a lot by just having a button that says "click here". When the player clicks it, you either display YOU WIN or YOU LOSE. Real-life slot machines just pretend to be advanced to draw people in (and skinner-box them into addiction by handing out smaller rewards occasionally) but are just luck-based and made to make people lose more money than they win. I don't see why anyone would want to play a game version of this when there's no chance of winning anything worthwhile (neither real money or rewards for a bigger game that uses the slot machine as a minigame), and people are up in torches and pitchforks about lootboxes already as-is, so making a game all about gambling might not be the most appealing idea.
     
  3. rogonow

    rogonow Member

    Joined:
    Dec 24, 2019
    Posts:
    14
    Last edited: Jan 2, 2020

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice