Legacy GM Compiling to Ubuntu Errors


Running test compiles and runs the game, although PixelPope palette swap morphs character and button remapping acts weird as Joysitick 1 is continuously pressing pov left, although I have xbox 360 controller plugged in and passed to virtualbox.
But creating an application without YYC I get:
+ xargs chmod 755
+ fakeroot dpkg-deb --build Ninja_duel
dpkg-deb: warning: parsing file 'Ninja_duel/DEBIAN/control' near line 11 package 'ninja_duel:i386':
missing maintainer
dpkg-deb: error: package name has characters that aren't lowercase alphanums or '-+.'
+ cp Ninja_duel.deb /home/nezvers/GameMaker-Studio
cp: cannot stat 'Ninja_duel.deb': No such file or directory
+ popd
+ rm -rf /tmp/tmp.WVDQKC6gtq
cmd /c ""C:\Users\agnis\AppData\Roaming\GameMaker-Studio\putty\pscp" -batch -q -pw nezvers nezvers@ "d:\Users\agnis\Documents\GameMaker\Projects\Ninja duel.gmx\Ninja duel.deb""

unable to identify GameMaker-Studio/Ninja_duel.deb: no such file or directory
Create finished: 00:54:48

When compiling using YYC I got annoying errors directing to scripts that are not used, after deleting errors it showed script that is in use. with a cryptic message:
mkdir -p out
clang -m32 -O3 -Wno-deprecated-writable-strings -c -I . -o out/gml_Script_physics.gml.o Game/gml_Script_physics.gml.cpp -DYYLLVM
In file included from Game/gml_Script_physics.gml.cpp:1:
In file included from ./YYGML.h:5:
In file included from ./YYStd.h:32:
In file included from /usr/bin/../lib/gcc/x86_64-linux-gnu/7.3.0/../../../../include/c++/7.3.0/stdlib.h:36:
/usr/bin/../lib/gcc/x86_64-linux-gnu/7.3.0/../../../../include/c++/7.3.0/cstdlib:41:10: fatal error: 'bits/c++config.h' file not found
#include <bits/c++config.h>
1 error generated.
makefile:37: recipe for target 'out/gml_Script_physics.gml.o' failed
make: *** [out/gml_Script_physics.gml.o] Error 1