G
Gronbal
Guest
Hey, so I'm currently developing on a windows machine, and trying to compile my game to macOS. I do have a mac computer to target, and have already set up the target to the mac, which works, and the game can run on that particular mac computer.
My question is how I can get a zip file containing everything necessery to run the program, so that I could send the .zip with the build to my friends, to test out?
The .zip file I get from compiling gives me a error " 'File' is damged and can't be opened. You should move it to the Trash." Even on the targeted mac. But if I go into the GameMakerStudio folder I can find the build that works on that mac, but sadly compressing that file yields the described problem on other macs..
Does anyone know how to fix this problem?
My question is how I can get a zip file containing everything necessery to run the program, so that I could send the .zip with the build to my friends, to test out?
The .zip file I get from compiling gives me a error " 'File' is damged and can't be opened. You should move it to the Trash." Even on the targeted mac. But if I go into the GameMakerStudio folder I can find the build that works on that mac, but sadly compressing that file yields the described problem on other macs..
Does anyone know how to fix this problem?