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iOS compiling to iOS hangs at: do sleep 2; done;

When trying to compile for iOS, GM hangs at this line:

cmd /c ""C:\Users\Fredrik\AppData\Roaming\GameMaker-Studio\putty\plink" -batch -pw ***** [email protected].0.x cd ~/GameMaker-Studio/run3/run3; open -a '/Applications/Xcode.app' run3.xcodeproj; while [ ! -d ~/GameMaker-Studio/run3/run3/run3.xcodeproj/xcuserdata ]; do sleep 2; done;"
Any idea what's causing this, and how to fix it?
It happened after I updated xcode to the latest version.

Thanks!
 
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