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Windows Compiling sometimes takes a long time waiting for "Writing Chunk... SPRT"


I've noticed that when working in GM the compile run times are very fast for the first 20 minutes or so, but then it seems to slowly take longer and longer, to the point where even if I only quickly change a single variable in the code the compile run time can take 30 seconds. I've noticed every time this happens it's getting stuck on "Writing Chunk... SPRT". I assume this is related to sprites but a lot of the time I'm only editing code yet the compile time takes forever. It's very frustrating because when I first open GM the compile times can be super fast, sometimes almost instantaneous, so I know GM can do it.

Does anybody know why this would be?