Has anyone gotten the directions supplied by YoYo to work for them? I had it work a few weeks ago, but attempting to following the directions a second time isn't working for me. Official procedure: https://help.yoyogames.com/hc/en-us...ate-An-App-Bundle-For-Google-Play-Submissions Like all YoYo Games documentation, it is rife with errors so you need to research each step to see if the author is right. In this case the syntax for the subst command is incorrect. Previously, I managed to get it to spit out my game as an *.aab file as expected, but trying again today gradlew runs without errors but only outputs an *.apk, no *.aab. The documentation says the bundle will be in "%appdata%\GameMakerStudio2\Cache\GMS2CACHE\[project name]\Android\default\[package name]\build\outputs\bundle\release", but there is no bundle directory to be found anywhere within GMS2CACHE.