D
Dlastons
Guest
Hello.
I just started working with Mac in GM:S yesterday, and I'm having some problems.
Whenever I run the game in IDE to test it, the game works completely fine. No errors, or anything, it's completely smooth. However, when I actually compile the game, I go to my laptop to test the game, and nothing happens. It just launches and immediately closes.
I have a feeling it could be due to Steam API, but I have yet to test it.
Have you had this issue? If so, how did you fix it?
Any help is greatly appreciated.
Thanks,
Dalton
EDIT: It is not Steam API. I have tested it without it, and it still doesn't build properly.
I just started working with Mac in GM:S yesterday, and I'm having some problems.
Whenever I run the game in IDE to test it, the game works completely fine. No errors, or anything, it's completely smooth. However, when I actually compile the game, I go to my laptop to test the game, and nothing happens. It just launches and immediately closes.
I have a feeling it could be due to Steam API, but I have yet to test it.
Have you had this issue? If so, how did you fix it?
Any help is greatly appreciated.
Thanks,
Dalton
EDIT: It is not Steam API. I have tested it without it, and it still doesn't build properly.
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