• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
  • Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

Mac OSX Compiled game launches and closes immediately

D

Dlastons

Guest
Hello.

I just started working with Mac in GM:S yesterday, and I'm having some problems.

Whenever I run the game in IDE to test it, the game works completely fine. No errors, or anything, it's completely smooth. However, when I actually compile the game, I go to my laptop to test the game, and nothing happens. It just launches and immediately closes.

I have a feeling it could be due to Steam API, but I have yet to test it.

Have you had this issue? If so, how did you fix it?

Any help is greatly appreciated.

Thanks,
Dalton

EDIT: It is not Steam API. I have tested it without it, and it still doesn't build properly.
 
Last edited by a moderator:
Top