Joe_La_Bricole
Member
Hello !
I have a serious project including several objects, sprites, enums etc ...
I 've compiled it on the windows and linux target with ycc mode without any issue. Later on I 've made some updates : modified things added some objects and sprites, removed some ... and there it's working fine in VM mode but in YYC instance indexes seems to be not matching anymore. Other instance are called instead of the named one. Is there a way the make it all rematch without manually open each object to make every name of instance called match back their indexes ?
I am on GMS 2.2 could be related to that ?
Thanks if you've read that o/
I have a serious project including several objects, sprites, enums etc ...
I 've compiled it on the windows and linux target with ycc mode without any issue. Later on I 've made some updates : modified things added some objects and sprites, removed some ... and there it's working fine in VM mode but in YYC instance indexes seems to be not matching anymore. Other instance are called instead of the named one. Is there a way the make it all rematch without manually open each object to make every name of instance called match back their indexes ?
I am on GMS 2.2 could be related to that ?
Thanks if you've read that o/