B
Bliamoh
Guest
Hello,
I recently installed GM Studio and everything works fine until I try to run my game on a Windows target (or any other target).
When I do so, I get this compile error :
"Compile Failed - Please check the Compile window for any additional information"
And the compile window is telling me that :
Compile started: 16:11:48
"C:\Users\Me\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /c /m=win /config="Default" /tgt=64 /obob=True /obpp=False /obru=True /obes=False /i=3 /j=4 /cvm /tp=2048 /mv=1 /iv=0 /rv=0 /bv=1760 /gn="Project1" /td="D:\" /cd="E:\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="192.168.1.121" /hprt="51268" /o="D:\\gm_ttt_36941\gm_ttt_43410" "E:\Documents\GameMaker\Projects\Project1.gmx\Project1.project.gmx"
Asset Compile finished: 16:11:49
Compile finished: 16:11:49
I tried to follow the advice given here (even if I don't have the Android module) : http://help.yoyogames.com/hc/en-us/articles/216753368-My-game-has-failed-to-build
But it didn't change anything...
When I go in File>Preferences, the Windows SDK status is OK so I don't understand where the problem is...
Any advice to help me to resolve this problem would be nice .
Thx !
Windows 10
GM Studio 1.4.1757
I recently installed GM Studio and everything works fine until I try to run my game on a Windows target (or any other target).
When I do so, I get this compile error :
"Compile Failed - Please check the Compile window for any additional information"
And the compile window is telling me that :
Compile started: 16:11:48
"C:\Users\Me\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /c /m=win /config="Default" /tgt=64 /obob=True /obpp=False /obru=True /obes=False /i=3 /j=4 /cvm /tp=2048 /mv=1 /iv=0 /rv=0 /bv=1760 /gn="Project1" /td="D:\" /cd="E:\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="192.168.1.121" /hprt="51268" /o="D:\\gm_ttt_36941\gm_ttt_43410" "E:\Documents\GameMaker\Projects\Project1.gmx\Project1.project.gmx"
Asset Compile finished: 16:11:49
Compile finished: 16:11:49
I tried to follow the advice given here (even if I don't have the Android module) : http://help.yoyogames.com/hc/en-us/articles/216753368-My-game-has-failed-to-build
But it didn't change anything...
When I go in File>Preferences, the Windows SDK status is OK so I don't understand where the problem is...
Any advice to help me to resolve this problem would be nice .
Thx !
Windows 10
GM Studio 1.4.1757