Compile failed... in a barely empty project.

Z

ZerMetKi

Guest
I'm just getting started with GM so I'm trying the (super basic) "Your First Game! [P1: Movement]" from Shaun Spalding (
). I'm at minute 13 where he runs the game, and even though it only has a room, a sprite and one object, it gives me an error. What could the error be?

Compile started: 09:59:44 p.m.
"C:\Users\Jesús\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /c /m=win /config="Default" /tgt=64 /obob=True /obpp=False /obru=True /obes=False /i=3 /j=12 /cvm /tp=2048 /mv=1 /iv=0 /rv=0 /bv=1763 /gn="asteroids" /td="D:\" /cd="C:\Users\Jesús\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="127.0.0.1" /hprt="51268" /o="D:\\gm_ttt_85782\gm_ttt_88417" "D:\Games\GameMaker\asteroids.gmx\asteroids.project.gmx"

Asset Compile finished: 09:59:46 p.m.
Compile finished: 09:59:46 p.m.


I installed GM in my D drive (being C the one with my OS). Could this have something to do with the issue? Thanks in advanced.
 

Carolusclen

Member
download an example or tutorial and test it.
if it does the same thing then reinstall GM:S
it could be what you think it is, being on different drives
 
Z

ZerMetKi

Guest
Ok, so I got my answer: I had changed the Temp directory to "D:\" and that's what was causing my compile errors. Just redirected to a folder (D:\TEMP) and that was it.

Silly rabbit... I mean, me.
 
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