Android Compilation error

Discussion in 'Legacy GameMaker Community Tech Support' started by jossman1988, Jul 16, 2016.

  1. jossman1988

    jossman1988 Member

    Joined:
    Jul 16, 2016
    Posts:
    12
    Hello friends
    Well I have the following problem.
    So far I 've been compiling correctly on android but today
    I am giving me the following error

    * What went wrong:
    Execution failed for task ':com.companyname.Lu: processMipsReleaseResources'.
    > com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command 'C:\Users\Jose\Desktop\adt-bundle-windows-x86_64-20130729\sdk\build-tools\23.0.1\aapt.exe'' finished with non-zero exit value 1

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

    BUILD FAILED

    Total time: 8.306 secs
    Create finished: 20:43:06


    I appreciate your help
     
  2. PlayLight

    PlayLight Member

    Joined:
    Jun 21, 2016
    Posts:
    338
    Could you supply your full log?
    The error you've shared is pretty vague. There will be more information on the exception further up the log.
    Insert a spoiler containing your full log. (you can find spoilers under 'insert...' on the forum post toolbar).
     
  3. jossman1988

    jossman1988 Member

    Joined:
    Jul 16, 2016
    Posts:
    12
    Create started: 12:00:33
    "C:\Users\Jose\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /fU="C:\Users\Jose\AppData\Local\gm_ttt_80194\a90696.txt" /c /m=android /config="Default" /tgt=8 /obob=True /obpp=False /obru=True /obes=False /i=3 /cvm /tp=1024 /mv=1 /iv=0 /rv=0 /bv=1757 /gn="Ludo99" /td="C:\Users\Jose\AppData\Local" /cd="C:\Users\Jose\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="127.0.0.1" /hprt="51268" /optionsini="C:\Users\Jose\AppData\Local\gm_ttt_80194\gm_ttt_60006\Ludo99.ini" /o="C:\Users\Jose\AppData\Local\gm_ttt_80194\gm_ttt_60006" "C:\Users\Jose\Desktop\Ludo99.gmx\Ludo99.project.gmx"

    Reading project file....finished.
    Compile Constants...finished.
    Remove DnD...finished.
    Compile Scripts...finished.
    Compile Objects...finished.
    Compile Timelines...finished.
    Compile Triggers...finished.
    Compile Rooms...finished.
    Compile Extensions...finished.
    Final Compile...finished.
    Saving IFF file... C:\Users\Jose\AppData\Local\gm_ttt_80194\gm_ttt_60006\Ludo99.droid
    Writing Chunk... GEN8
    Writing Chunk... OPTN
    Writing Chunk... EXTN
    Writing Chunk... SOND
    Converting se00 to Wav 16bit mono @ 44100Hz
    Converting se01 to Wav 16bit mono @ 44100Hz
    Converting se02 to Wav 16bit mono @ 44100Hz
    Converting se03 to Wav 16bit mono @ 44100Hz
    Converting se04 to Wav 16bit mono @ 44100Hz
    Converting se05 to Wav 16bit mono @ 44100Hz
    Converting sndStretch to Wav 16bit mono @ 44100Hz
    Converting sndCatLaunch to Wav 16bit mono @ 44100Hz
    Converting sndWood to Wav 16bit mono @ 44100Hz
    Converting sndGlass to Wav 16bit mono @ 44100Hz
    Converting sndRock to Wav 16bit mono @ 44100Hz
    Converting sndBird to Wav 16bit mono @ 44100Hz
    Converting sndWoodImpact to Wav 16bit mono @ 44100Hz
    Converting sndRockImpact to Wav 16bit mono @ 44100Hz
    Converting sndGlassImpact to Wav 16bit mono @ 44100Hz
    Converting sndCatPop to Wav 16bit mono @ 44100Hz
    Converting sndCatIdle1 to Wav 16bit mono @ 44100Hz
    Converting sndCatIdle2 to Wav 16bit mono @ 44100Hz
    Converting snd_melodia to Wav 16bit mono @ 44100Hz
    Converting snd_fallo to Wav 16bit mono @ 44100Hz
    Converting snd_toque to Wav 16bit mono @ 44100Hz
    Converting snd_pared to Wav 16bit mono @ 44100Hz
    Converting music to Wav 16bit mono @ 44100Hz
    Converting musicatablero to MP3 with bitrate 192, mono @ 44100Hz
    *writing audio file c:\users\jose\appdata\local\gm_ttt_80194\gm_ttt_60006\musicatablero.mp3...
    Writing Chunk... AGRP
    Writing Chunk... SPRT
    Warning : resource sprite120_0 rescaled from 963,1587 to 481,793
    Warning : resource spr_transicion_0 rescaled from 1800,3125 to 450,781
    Warning : resource rectangulo_0 rescaled from 1440,750 to 720,375
    Warning : resource rectangulo2_0 rescaled from 1440,491 to 720,245
    Warning : resource rectangulo3_0 rescaled from 1440,750 to 720,375
    Warning : resource sprite146_0 rescaled from 1200,667 to 600,333
    Warning : resource sprite181_0 rescaled from 348,1192 to 174,596
    Warning : resource sprite182_0 rescaled from 348,1192 to 174,596
    Warning : resource sprite183_0 rescaled from 1280,316 to 640,158
    Warning : resource spr_nadapantallacompleta_0 rescaled from 1440,2400 to 360,600
    Warning : resource sprite194_0 rescaled from 1440,550 to 720,275
    Warning : resource hierba_0 rescaled from 1920,420 to 960,210
    Warning : resource sprite6_0 rescaled from 1040,1040 to 520,520
    Warning : resource sprite8_0 rescaled from 200,1040 to 100,520
    Warning : resource sprite9_0 rescaled from 1040,200 to 520,100
    Warning : resource spr_lineas_0 rescaled from 40,2400 to 10,600
    Writing Chunk... BGND
    Warning : resource background0_0 rescaled from 1600,1600 to 800,800
    Warning : resource bg_game_0 rescaled from 1365,768 to 682,384
    Writing Chunk... PATH
    Writing Chunk... SCPT
    Writing Chunk... SHDR
    Writing Chunk... FONT
    Writing Chunk... TMLN
    Writing Chunk... OBJT
    Writing Chunk... ROOM
    Writing Chunk... DAFL
    Writing Chunk... TPAGE
    Writing Chunk... CODE
    Writing Chunk... VARI
    Writing Chunk... FUNC
    Writing Chunk... STRG
    Writing Chunk... TXTR
    0 Compressing texture... writing texture texture_0.png...
    1 Compressing texture... writing texture texture_1.png...
    2 Compressing texture... writing texture texture_2.png...
    3 Compressing texture... writing texture texture_3.png...
    4 Compressing texture... writing texture texture_4.png...
    5 Compressing texture... writing texture texture_5.png...
    6 Compressing texture... writing texture texture_6.png...
    7 Compressing texture... writing texture texture_7.png...
    8 Compressing texture... writing texture texture_8.png...
    9 Compressing texture... writing texture texture_9.png...
    10 Compressing texture... writing texture texture_10.png...
    11 Compressing texture... writing texture texture_11.png...
    12 Compressing texture... writing texture texture_12.png...
    13 Compressing texture... writing texture texture_13.png...
    14 Compressing texture... writing texture texture_14.png...
    15 Compressing texture... writing texture texture_15.png...
    16 Compressing texture... writing texture texture_16.png...
    17 Compressing texture... writing texture texture_17.png...
    18 Compressing texture... writing texture texture_18.png...
    19 Compressing texture... writing texture texture_19.png...
    20 Compressing texture... writing texture texture_20.png...
    21 Compressing texture... writing texture texture_21.png...
    22 Compressing texture... writing texture texture_22.png...
    23 Compressing texture... writing texture texture_23.png...
    24 Compressing texture... writing texture texture_24.png...
    25 Compressing texture... writing texture texture_25.png...
    26 Compressing texture... writing texture texture_26.png...
    27 Compressing texture... writing texture texture_27.png...
    28 Compressing texture... writing texture texture_28.png...
    29 Compressing texture... writing texture texture_29.png...
    30 Compressing texture... writing texture texture_30.png...
    31 Compressing texture... writing texture texture_31.png...
    32 Compressing texture... writing texture texture_32.png...
    33 Compressing texture... writing texture texture_33.png...
    34 Compressing texture... writing texture texture_34.png...
    35 Compressing texture... writing texture texture_35.png...
    36 Compressing texture... writing texture texture_36.png...
    37 Compressing texture... writing texture texture_37.png...
    38 Compressing texture... writing texture texture_38.png...
    39 Compressing texture... writing texture texture_39.png...
    40 Compressing texture... writing texture texture_40.png...
    41 Compressing texture... writing texture texture_41.png...
    42 Compressing texture... writing texture texture_42.png...
    43 Compressing texture... writing texture texture_43.png...
    44 Compressing texture... writing texture texture_44.png...
    45 Compressing texture... writing texture texture_45.png...
    46 Compressing texture... writing texture texture_46.png...
    47 Compressing texture... writing texture texture_47.png...
    48 Compressing texture... writing texture texture_48.png...
    49 Compressing texture... writing texture texture_49.png...
    50 Compressing texture... writing texture texture_50.png...
    51 Compressing texture... writing texture texture_51.png...
    52 Compressing texture... writing texture texture_52.png...
    53 Compressing texture... writing texture texture_53.png...
    54 Compressing texture... writing texture texture_54.png...
    55 Compressing texture... writing texture texture_55.png...
    56 Compressing texture... writing texture texture_56.png...
    57 Compressing texture... writing texture texture_57.png...
    58 Compressing texture... writing texture texture_58.png...
    59 Compressing texture... writing texture texture_59.png...
    60 Compressing texture... writing texture texture_60.png...
    61 Compressing texture... writing texture texture_61.png...
    62 Compressing texture... writing texture texture_62.png...
    63 Compressing texture... writing texture texture_63.png...
    64 Compressing texture... writing texture texture_64.png...
    65 Compressing texture... writing texture texture_65.png...
    66 Compressing texture... writing texture texture_66.png...
    67 Compressing texture... writing texture texture_67.png...
    68 Compressing texture... writing texture texture_68.png...
    69 Compressing texture... writing texture texture_69.png...
    70 Compressing texture... writing texture texture_70.png...
    71 Compressing texture... writing texture texture_71.png...
    72 Compressing texture... writing texture texture_72.png...
    73 Compressing texture... writing texture texture_73.png...
    Writing Chunk... AUDO
    Writing Chunk... SCPT
    Writing Chunk... DBGI
    Writing Chunk... INST
    Writing Chunk... LOCL
    Writing Chunk... STRG
    Stats : GMA : Elapsed=94625,4619
    Stats : GMA : sp=301,au=24,bk=40,pt=0,sc=33,sh=0,fo=10,tl=0,ob=377,ro=34,da=6,ex=6,ma=911,fm=0x4FFD0870
    cmd /c ""C:\Users\Jose\AppData\Roaming\GameMaker-Studio\Android\runner\gradle\gradlew"" build -x assembleDebug

    :com.companyname.Ludo:preBuild UP-TO-DATE
    :com.companyname.Ludo:preReleaseBuild UP-TO-DATE
    :com.companyname.Ludo:checkReleaseManifest
    :com.companyname.Ludo:preDebugBuild UP-TO-DATE
    :com.companyname.Ludo:prepareComAndroidSupportMultidex101Library UP-TO-DATE
    :com.companyname.Ludo:prepareComAndroidSupportSupportV42320Library UP-TO-DATE
    :com.companyname.Ludo:prepareReleaseDependencies
    :com.companyname.Ludo:compileReleaseAidl UP-TO-DATE
    :com.companyname.Ludo:compileReleaseRenderscript UP-TO-DATE
    :com.companyname.Ludo:generateReleaseBuildConfig UP-TO-DATE
    :com.companyname.Ludo:generateReleaseAssets UP-TO-DATE
    :com.companyname.Ludo:mergeReleaseAssets
    :com.companyname.Ludo:generateReleaseResValues UP-TO-DATE
    :com.companyname.Ludo:generateReleaseResources UP-TO-DATE
    :com.companyname.Ludo:mergeReleaseResources UP-TO-DATE
    :com.companyname.Ludo:processMipsReleaseManifest UP-TO-DATE
    :com.companyname.Ludo:processMipsReleaseResourcesUnknown source file : C:\Users\Jose\Documents\GameMaker\Cache\Ludo99\Android\Default\com.companyname.Ludo\build\intermediates\assets\release\standard_rounded_chinese_font_�_simplified_chinese.ttf: error: Invalid filename. Unable to add.

    FAILED

    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':com.companyname.Ludo:processMipsReleaseResources'.
    > com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command 'C:\Users\Jose\Desktop\adt-bundle-windows-x86_64-20130729\adt-bundle-windows-x86_64-20130729\sdk\build-tools\23.0.1\aapt.exe'' finished with non-zero exit value 1

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

    BUILD FAILED

    Total time: 15.588 secs
    Create finished: 12:02:34

    :p is : p
     
    PlayLight likes this.
  4. PlayLight

    PlayLight Member

    Joined:
    Jun 21, 2016
    Posts:
    338
    You have an invalid character in your Chinese font filename (probably a dash -).
    If you're including files in your project for Android, make sure the directories and/or filenames only include:
    * lower-case characters 'a' through 'z',
    * numerals '0' through '9'
    * and underscores in replace of white space.
    GM:S does take care of some formatting for you, but it's always good to start building these habits.
     
    studio furukawa likes this.
  5. jossman1988

    jossman1988 Member

    Joined:
    Jul 16, 2016
    Posts:
    12
  6. Bhavani

    Bhavani Member

    Joined:
    Sep 15, 2016
    Posts:
    1
    Executing tasks: [:app:clean, :app:generateDebugSources, :app:mockableAndroidJar, :app:prepareDebugUnitTestDependencies, :app:generateDebugAndroidTestSources, :app:assembleDebug]

    Configuration on demand is an incubating feature.
    Incremental java compilation is an incubating feature.
    :app:clean
    :app:preBuild UP-TO-DATE
    :app:preDebugBuild UP-TO-DATE
    :app:checkDebugManifest
    :app:preReleaseBuild UP-TO-DATE
    :app:prepareComAndroidSupportAnimatedVectorDrawable2340Library
    :app:prepareComAndroidSupportAppcompatV72340Library
    :app:prepareComAndroidSupportSupportV42340Library
    :app:prepareComAndroidSupportSupportVectorDrawable2340Library
    :app:prepareDebugDependencies
    :app:compileDebugAidl
    :app:compileDebugRenderscript
    :app:generateDebugBuildConfig
    :app:mergeDebugShaders
    :app:compileDebugShaders
    :app:generateDebugAssets
    :app:mergeDebugAssets
    :app:generateDebugResValues UP-TO-DATE
    :app:generateDebugResources
    :app:mergeDebugResources
    :app:processDebugManifest
    :app:processDebugResources
    Warning : Project is building density based multiple APKs but using tools version 19, you should upgrade to build-tools 21 or above to ensure proper packaging of resources.
    :app:generateDebugSources
    :app:mockableAndroidJar UP-TO-DATE
    :app:preDebugUnitTestBuild UP-TO-DATE
    :app:prepareDebugUnitTestDependencies
    :app:preDebugAndroidTestBuild UP-TO-DATE
    :app:prepareDebugAndroidTestDependencies
    :app:compileDebugAndroidTestAidl
    :app:processDebugAndroidTestManifest
    :app:compileDebugAndroidTestRenderscript
    :app:generateDebugAndroidTestBuildConfig
    :app:mergeDebugAndroidTestShaders
    :app:compileDebugAndroidTestShaders
    :app:generateDebugAndroidTestAssets
    :app:mergeDebugAndroidTestAssets
    :app:generateDebugAndroidTestResValues UP-TO-DATE
    :app:generateDebugAndroidTestResources
    :app:mergeDebugAndroidTestResources
    :app:processDebugAndroidTestResources
    Warning : Project is building density based multiple APKs but using tools version 19, you should upgrade to build-tools 21 or above to ensure proper packaging of resources.
    :app:generateDebugAndroidTestSources
    :app:incrementalDebugJavaCompilationSafeguard
    :app:compileDebugJavaWithJavac
    :app:compileDebugJavaWithJavac - is not incremental (e.g. outputs have changed, no previous execution, etc.).
    :app:compileDebugNdk UP-TO-DATE
    :app:compileDebugSources
    :app:buildInfoDebugLoader
    :app:transformClassesWithExtractJarsForDebug
    :app:transformClassesWithInstantRunVerifierForDebug
    :app:transformClassesWithJavaResourcesVerifierForDebug UP-TO-DATE
    :app:mergeDebugJniLibFolders
    :app:transformNative_libsWithMergeJniLibsForDebug
    :app:processDebugJavaRes UP-TO-DATE
    :app:transformResourcesWithMergeJavaResForDebug
    :app:transformResourcesAndNative_libsWithJavaResourcesVerifierForDebug UP-TO-DATE
    :app:transformClassesWithInstantRunForDebug
    :app:transformClasses_enhancedWithInstant+reloadDexForDebug UP-TO-DATE
    :app:incrementalDebugTasks
    :app:prePackageMarkerForDebug
    :app:fastDeployDebugExtractor
    :app:generateDebugInstantRunAppInfo
    :app:coldswapKickerDebug
    :app:transformClassesWithInstantRunSlicerForDebug
    :app:transformClassesWithDexForDebug
    Running dex in-process requires build tools 23.0.2.
    For faster builds update this project to use the latest build tools.
    :app:transformClassesWithDexForDebug FAILED

    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':app:transformClassesWithDexForDebug'.
    > com.android.build.api.transform.TransformException: java.lang.RuntimeException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: java.lang.IllegalStateException: Multi dex requires Build Tools 21.0.0 / Current: 19.1

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

    BUILD FAILED

    Total time: 1 mins 40.861 secs

    What they told in "Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output." i counldn't understand Please explain how to build it
     
  7. sercan

    sercan Member

    Joined:
    Jun 27, 2016
    Posts:
    132
    Did you find the solution? please help i am facing with same problem now.
     
  8. logan12v

    logan12v Member

    Joined:
    Nov 18, 2017
    Posts:
    65
    i think i might have the same problem i dont know
    "cmd" /c subst Z: "C:\Users\logans\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"

    elapsed time 00:00:00.1264640s for command "cmd" /c subst Z: "C:\Users\logans\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 11/17/2017 22:24:30
    Saving project to: E:\GamesIMade\Donald Trump Button\Donald Trump Button.yyp
    "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/bin/Igor.exe" -options="C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Android Run

    Loaded Macros from C:\Users\logans\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Donald Tru_DACC4F56_30FB1294\macros.json
    Options: C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172\bin\platform_setting_defaults.json
    Options: C:\Users\logans\AppData\Roaming/GameMakerStudio2\loganstrenk_991514\local_settings.json
    Options: C:\Users\logans\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Donald Tru_DACC4F56_30FB1294\targetoptions.json
    C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/bin/GMAssetCompiler.exe /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=4 /gn="Donald Trump Button" /td="C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP" /cd="Z:\Donald Tru_DACC4F56_30FB1294" /zpuf="C:\Users\logans\AppData\Roaming/GameMakerStudio2\loganstrenk_991514" /m=android /tgt=8 /studio /nodnd /cfg=default /fU="Z:\Donald Tru_DACC4F56_30FB1294\functionsUsed.txt" /o="C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\Donald Trump Button_2404F7AA_VM" /optionsini="C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\Donald Trump Button_2404F7AA_VM\options.ini" /cvm /baseproject="C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172\BaseProject\BaseProject.yyp" "E:\GamesIMade\Donald Trump Button\Donald Trump Button.yyp" /preprocess="Z:\Donald Tru_DACC4F56_30FB1294"
    Reading project file....E:\GamesIMade\Donald Trump Button
    Reading project file....C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.1.2.172\BaseProject
    Reading config delta 'E:\GamesIMade\Donald Trump Button\options\main\inherited\options_main.inherited.yy'
    finished.


    C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/bin/GMAssetCompiler.exe DONE (0)
    Release build
    PlatformOptions
    Options: Z:\Donald Tru_DACC4F56_30FB1294\PlatformOptions.json
    Options: Z:\Donald Tru_DACC4F56_30FB1294\MainOptions.json
    OptionsIni
    PlatformOptions
    C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/bin/GMAssetCompiler.exe /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=4 /gn="Donald Trump Button" /td="C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP" /cd="Z:\Donald Tru_DACC4F56_30FB1294" /zpuf="C:\Users\logans\AppData\Roaming/GameMakerStudio2\loganstrenk_991514" /m=android /tgt=8 /studio /nodnd /cfg=default /fU="Z:\Donald Tru_DACC4F56_30FB1294\functionsUsed.txt" /o="C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\Donald Trump Button_2404F7AA_VM" /optionsini="C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\Donald Trump Button_2404F7AA_VM\options.ini" /cvm /baseproject="C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172\BaseProject\BaseProject.yyp" "E:\GamesIMade\Donald Trump Button\Donald Trump Button.yyp" /arch=3 /bt=run
    Reading project file....E:\GamesIMade\Donald Trump Button
    Reading project file....C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.1.2.172\BaseProject
    Reading config delta 'E:\GamesIMade\Donald Trump Button\options\main\inherited\options_main.inherited.yy'
    finished.
    Compile Constants...finished.
    Remove DnD...finished.
    Compile Scripts...finished.
    Compile Objects...finished.
    Compile Timelines...finished.
    Compile Triggers...finished.
    Compile Rooms...finished.
    Compile Extensions...finished.
    Global scripts...finished.
    Final Compile...finished.
    Saving IFF file... C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\Donald Trump Button_2404F7AA_VM\Donald Trump Button.zip
    Writing Chunk... GEN8
    option_game_speed=30
    Writing Chunk... OPTN
    Writing Chunk... LANG
    Writing Chunk... EXTN
    Writing Chunk... SOND
    Writing Chunk... AGRP
    Writing Chunk... SPRT
    Writing Chunk... BGND
    Writing Chunk... PATH
    Writing Chunk... SCPT
    Writing Chunk... GLOB
    Writing Chunk... SHDR
    Writing Chunk... FONT
    Writing Chunk... TMLN
    Writing Chunk... OBJT
    Writing Chunk... ROOM
    Writing Chunk... DAFL
    Writing Chunk... EMBI
    Writing Chunk... TPAGE
    Texture Group - Default
    Writing Chunk... CODE
    Writing Chunk... VARI
    Writing Chunk... FUNC
    Writing Chunk... STRG
    Writing Chunk... TXTR
    0 Compressing texture... writing texture texture_0.png...
    Writing Chunk... AUDO
    Writing Chunk... SCPT
    Writing Chunk... DBGI
    Writing Chunk... INST
    Writing Chunk... LOCL
    Writing Chunk... STRG
    Writing Chunk... SCPT
    Writing Chunk... DBGI
    Writing Chunk... INST
    Writing Chunk... LOCL
    Writing Chunk... STRG
    Stats : GMA : Elapsed=2598.2278
    Stats : GMA : sp=1,au=1,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=1,ro=1,da=0,ex=2,ma=3,fm=0x100400200000


    C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/bin/GMAssetCompiler.exe DONE (0)
    PlatformOptions
    displayname
    hostname
    runtime
    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb devices
    Are We Connected?
    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" get-state
    device

    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell echo "$INTERNAL_STORAGE"
    Int Storage:
    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell echo "$EXTERNAL_STORAGE"
    Ext Storage: /sdcard
    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" get-state
    device

    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell echo "$INTERNAL_STORAGE"
    Int Storage:
    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell echo "$EXTERNAL_STORAGE"
    Ext Storage: /sdcard
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell mkdir -p "/sdcard/GMstudio"


    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb DONE (0)
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell [ -d /sdcard/GMstudio ] && cd /sdcard/GMstudio; rm -r *;
    rm: *: No such file or directory


    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb DONE (1)
    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" get-state
    device

    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell echo "$INTERNAL_STORAGE"
    Int Storage:
    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell echo "$EXTERNAL_STORAGE"
    Ext Storage: /sdcard
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell mkdir -p "/sdcard/GMstudio"


    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb DONE (0)
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell rm -r "/sdcard/GMstudio/options.ini"
    rm: /sdcard/GMstudio/options.ini: No such file or directory


    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb DONE (1)
    Copying to Device...
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" push "C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\Donald Trump Button_2404F7AA_VM\GameAssetsDROID.zip" "/sdcard/GMstudio/GameAssetsDROID.zip"
    [ 7%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 14%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 22%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 29%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 36%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 44%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 51%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 59%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 66%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 73%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 81%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 88%] /sdcard/GMstudio/GameAssetsDROID.zip
    [ 96%] /sdcard/GMstudio/GameAssetsDROID.zip
    [100%] /sdcard/GMstudio/GameAssetsDROID.zip
    C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\Donald Trump Button_2404F7AA_VM\GameAssetsDROID.zip: 1 file pushed. 6.2 MB/s (886546 bytes in 0.137s)


    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb DONE (0)
    Locking download
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" push "C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\GameDownload.lock" "/sdcard/GMstudio/GameDownload.lock"
    [100%] /sdcard/GMstudio/GameDownload.lock
    C:\Users\logans\AppData\Local\GameMakerStudio2\GMS2TEMP\GameDownload.lock: 1 file pushed. 0.0 MB/s (13 bytes in 0.028s)


    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb DONE (0)
    working dir: C:\Users\logans\Desktop\gamemaker\GameMaker Studio 2
    C:\Users\logans\AppData\Local\Android\Sdk\platform-tools\adb -s "9887e03946544e3447" shell cat /system/build.prop
    DoSplash
    DoIcon
    AndroidEnvironment
    Manifest Permissions
    Manifest Metadata
    Check GML functions
    Licensing
    Creating APK Z:\Donald Tru_DACC4F56_30FB1294\Donald Trump Button_armeabi-v7a_v1.0.13.apk for arch armeabi-v7a
    2
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\RootFiles\build.gradle to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\build.gradle...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\RootFiles\settings.gradle to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\settings.gradle...
    55
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\build.gradle to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\build.gradle...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\lint.xml to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\lint.xml...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\libs\ini4j-0.5.2.jar to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\libs\ini4j-0.5.2.jar...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\libs\org.apache.http.legacy.jar to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\libs\org.apache.http.legacy.jar...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\AndroidManifest.xml to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\AndroidManifest.xml...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\aidl\com\android\vending\billing\IInAppBillingService.aidl to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\aidl\com\android\vending\billing\IInAppBillingService.aidl...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\aidl\com\android\vending\billing\IMarketBillingService.aidl to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\aidl\com\android\vending\billing\IMarketBillingService.aidl...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\assets\splash.png to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\assets\splash.png...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\com\android\vending\billing\IInAppBillingService.aidl to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\android\vending\billing\IInAppBillingService.aidl...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\com\android\vending\billing\IMarketBillingService.aidl to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\android\vending\billing\IMarketBillingService.aidl...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\com\yoyogames\runner\RunnerJNILib.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\yoyogames\runner\RunnerJNILib.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\AdvertisingBase.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\AdvertisingBase.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\DemoGLSurfaceView.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\DemoGLSurfaceView.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\DemoRenderer.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\DemoRenderer.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\DemoRendererGL2.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\DemoRendererGL2.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\ExtensionBase.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\ExtensionBase.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\IAdExt.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\IAdExt.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\IAdvertising.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\IAdvertising.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\IExtensionBase.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\IExtensionBase.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\IniBundle.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\IniBundle.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\ISocial.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\ISocial.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\RunnerActivity.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\RunnerActivity.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\RunnerAdExt.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\RunnerAdExt.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\RunnerApplication.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\RunnerApplication.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\RunnerDownloadTask.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\RunnerDownloadTask.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\RunnerFacebook.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\RunnerFacebook.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\RunnerPreferenceActivity.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\RunnerPreferenceActivity.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\RunnerSocial.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\RunnerSocial.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\RunnerVsyncHandler.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\RunnerVsyncHandler.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\Gamepad.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\Gamepad.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\GameStickDevice.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\GameStickDevice.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\GenericDevice.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\GenericDevice.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\iCade.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\iCade.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\IGamepadDevice.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\IGamepadDevice.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\IGamepadDeviceFactory.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\IGamepadDeviceFactory.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\MogaDevice.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\MogaDevice.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\MogaProDevice.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\MogaProDevice.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\nVidiaShieldDevice.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\nVidiaShieldDevice.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Gamepad\NYKODevice.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Gamepad\NYKODevice.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Purchases\IRunnerBilling.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Purchases\IRunnerBilling.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\java\YYAndroidPackageDomain\YYAndroidPackageCompany\YYAndroidPackageProduct\Purchases\Null\NullBilling.java to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\java\com\twelvevstudios\game\Purchases\Null\NullBilling.java...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\jniLibs\armeabi\libopenal.so to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\jniLibs\armeabi\libopenal.so...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\jniLibs\armeabi\libyoyo.so to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\jniLibs\armeabi\libyoyo.so...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\jniLibs\armeabi-v7a\libopenal.so to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\jniLibs\armeabi-v7a\libopenal.so...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\jniLibs\armeabi-v7a\libyoyo.so to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\jniLibs\armeabi-v7a\libyoyo.so...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\jniLibs\mips\libopenal.so to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\jniLibs\mips\libopenal.so...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\jniLibs\mips\libyoyo.so to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\jniLibs\mips\libyoyo.so...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\jniLibs\x86\libopenal.so to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\jniLibs\x86\libopenal.so...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\jniLibs\x86\libyoyo.so to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\jniLibs\x86\libyoyo.so...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\res\drawable-hdpi\icon.png to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\res\drawable-hdpi\icon.png...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\res\layout\download.xml to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\res\layout\download.xml...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\res\layout\main.xml to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\res\layout\main.xml...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\res\layout\userpasslayout.xml to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\res\layout\userpasslayout.xml...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\res\values\strings.xml to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\res\values\strings.xml...
    Copying C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\ProjectFiles\src\main\res\xml\preferences.xml to Z:\Donald Tru_DACC4F56_30FB1294\Android\default\com.twelvevstudios.game\src\main\res\xml\preferences.xml...
    C:\WINDOWS\system32\cmd.exe /c "subst Y: "Z:\Donald Tru_DACC4F56_30FB1294\Android\default" && Y: && cd \com.twelvevstudios.game && "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/android/runner\gradle\gradlew" build assembleRelease "
    Downloading https://services.gradle.org/distributions/gradle-3.1-bin.zip
    ................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
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    ................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
    ........................................................................................................................................................................................................................................................................................................................................................................................
    Unzipping C:\Users\logans\.gradle\wrapper\dists\gradle-3.1-bin\37qejo6a26ua35lyn7h1u9v2n\gradle-3.1-bin.zip to C:\Users\logans\.gradle\wrapper\dists\gradle-3.1-bin\37qejo6a26ua35lyn7h1u9v2n
    Starting a Gradle Daemon (subsequent builds will be faster)
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    Errors during XML parse:
    javax.xml.bind.UnmarshalException
    - with linked exception:
    [java.net.MalformedURLException]
    Additionally, the fallback loader failed to parse the XML.

    FAILURE: Build failed with an exception.

    * What went wrong:
    A problem occurred configuring project ':com.twelvevstudios.game'.
    > Could not resolve all dependencies for configuration ':com.twelvevstudios.game:_debugApkCopy'.
    > Could not find com.android.support:support-v4:27.0.0.
    Required by:
    project :com.twelvevstudios.game

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

    BUILD FAILED

    Total time: 3 mins 14.945 secs


    C:\WINDOWS\system32\cmd.exe DONE (1)
    C:\WINDOWS\system32\subst.exe /d Y:


    C:\WINDOWS\system32\subst.exe DONE (0)
    System.Exception: Build Failed
    at ..(YYDictionary`2 , String , String , Boolean , String )
    at Igor.AndroidBuilder.Deploy(Boolean _exe)
    at Igor.AndroidBuilder.Run()Igor complete.
     
    Last edited by a moderator: Nov 18, 2017
  9. gatopelon

    gatopelon Member

    Joined:
    Sep 3, 2017
    Posts:
    4
    " Running dex in-process requires build tools 23.0.2. "

    you need to update or download the build tools 23
     
  10. lek

    lek Member

    Joined:
    Jul 28, 2016
    Posts:
    17
    Just to chip in my exp. I had this too, solved now. My cause was that i had an apostrophe in my Global Game Setting>Android>Display Name.
    Removed that and things back to normal for me.
     
  11. Ekator

    Ekator Member

    Joined:
    Dec 28, 2018
    Posts:
    1
    Have the same problem with the dex:

    :com.dev.project:transformClassesWithDexForDebug

    Running dex as a separate process.

    To run dex in process, the Gradle daemon needs a larger heap.
    It currently has 512 MB.
    For faster builds, increase the maximum heap size for the Gradle daemon to at least 2560 MB (based on the dexOptions.javaMaxHeapSize = 2g).
    To do this set org.gradle.jvmargs=-Xmx2560M in the project gradle.properties.
    For more information see https://docs.gradle.org/current/userguide/build_environment.html

    :com.dev.project:transformClassesWithDexForDebug FAILED

    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':com.dev.project:transformClassesWithDexForDebug'.
    > com.android.build.api.transform.TransformException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: java.lang.UnsupportedOperationException

    Cannot get past this for the sake of getting a single Android build running. Anyone have ideas?
     

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