konjecture
Member
So, I have a bat sprite that has its own collision mask when the batter is not swinging it, however, I have created another sprite which has 4 sub-images that mimic the animation of a swinging bat. Since these images are all at different angles and positions, so I would like them to have different collision masks and origin points covering the bat at different positions.
How can I do this from the sprite editor? Essentially, I would like every sub-image to have its own collision mask and origin point which covers the bat that is on that particular sub-image. After searching on the internet, I found some people saying that there is an option to enable separate collision masks for sub-images, but I cannot seem to find it?
How can I do this from the sprite editor? Essentially, I would like every sub-image to have its own collision mask and origin point which covers the bat that is on that particular sub-image. After searching on the internet, I found some people saying that there is an option to enable separate collision masks for sub-images, but I cannot seem to find it?