A
acrouzet
Guest
I'm wondering if there is a way to make an object not collide with another object when there is an object between the two.
For example, say I have an object with a depth of -2, and an action will occur when that object collides with another object with a depth of 1. Is it possible for the action to not occur when there is an object with a depth of -1 on top of the depth 1 object?
For example, say I have an object with a depth of -2, and an action will occur when that object collides with another object with a depth of 1. Is it possible for the action to not occur when there is an object with a depth of -1 on top of the depth 1 object?