J
Johnathan
Guest
Okay I don't really know about how to go about explaining this so I will use an example of something that has happened to me recently.
A piece of hail fell from the sky and dented my car.
How would I go about programming so that when the obj_hail collides with object_car it creates an obj_dent relative to where it actually hit the car? Everything that I have tried either puts it in a fixed position (instance_position) or the obj_dent becomes hovering above the obj_car.
A piece of hail fell from the sky and dented my car.
How would I go about programming so that when the obj_hail collides with object_car it creates an obj_dent relative to where it actually hit the car? Everything that I have tried either puts it in a fixed position (instance_position) or the obj_dent becomes hovering above the obj_car.