G
gekidoshi
Guest
ok so my guy goes right through the walls
the code is
I also tried
but that also doesn't work
the code is
GML:
if (place_meeting(x, y, obj_Ground)) hspeed = 0
Code:
if !place_meeting(x, y + 1, obj_Ground)
{
gravity = 0.01;
}
else
{
gravity = 0;
}