K
kim
Guest
Hello? I recently knew Gamemaker and I'm now making a simple game starting from my friend's code.
In my friend's object, the "create" script of "obj_system" object (probably my friend named this) goes on without making an instance of the object. So if I just write
show_message("hello")
in the "obj_system" object's "create" script, without making an instance of the "obj_system" object, I can see "hello" pop up when I starts the game.
However, when I made a new project, I could not see the pop up when I did the same thing ( write the code in the "obj_system" object I named without making an instance of it)
I could not know what was the difference between them.
Furthermore, when I created an event of and object, I always see "Insert Description Here", but I can't see it in the events my friend made. That is really confusing, too.
In my friend's object, the "create" script of "obj_system" object (probably my friend named this) goes on without making an instance of the object. So if I just write
show_message("hello")
in the "obj_system" object's "create" script, without making an instance of the "obj_system" object, I can see "hello" pop up when I starts the game.
However, when I made a new project, I could not see the pop up when I did the same thing ( write the code in the "obj_system" object I named without making an instance of it)
I could not know what was the difference between them.
Furthermore, when I created an event of and object, I always see "Insert Description Here", but I can't see it in the events my friend made. That is really confusing, too.