Nathan Laing
Member
Greetings all,
What would be considered the "right" way to set image_speed?
For example in a typical scenario, with a room_speed of 60, and image_speed set to 1, even with around 20 to 30 sprite frames the animation is very fast. And so, we might tweak our image_speed to 0.5 (or as needed).
I read somewhere, that instead of setting image_speed to a "stand alone" value, one should set it thus;
image_speed = 30 / room_speed (where 30 here represents the example "stand alone" 0.5 value above)
Is this the "right" way? Are there any pros and cons associated with doing this?
Cheers,
Nathan.
What would be considered the "right" way to set image_speed?
For example in a typical scenario, with a room_speed of 60, and image_speed set to 1, even with around 20 to 30 sprite frames the animation is very fast. And so, we might tweak our image_speed to 0.5 (or as needed).
I read somewhere, that instead of setting image_speed to a "stand alone" value, one should set it thus;
image_speed = 30 / room_speed (where 30 here represents the example "stand alone" 0.5 value above)
Is this the "right" way? Are there any pros and cons associated with doing this?
Cheers,
Nathan.