Neptune
Member
Hello! I'm looking for someone who:
- Is exceptional with networking/multiplayer server coding and theory, but is not too interested working on the other facets of gamedev (art, music, gameplay code etc).
- Fine with working closely with me or small team.
- Fine taking payment in the short term as "work for hire" or alternatively as a revenue share down the road.
I'm willing to accommodate:
- Moving engines if necessary
- Schedules aren't really important
- Covering any/all server hosting costs
- Covering any/all publishing or other outside commissioned costs
- Creating the gameplay
The target project would be starting by the end of this year, and complete within 18 months.
Please shoot me a DM if this sounds interesting, or if you have questions.
- Is exceptional with networking/multiplayer server coding and theory, but is not too interested working on the other facets of gamedev (art, music, gameplay code etc).
- Fine with working closely with me or small team.
- Fine taking payment in the short term as "work for hire" or alternatively as a revenue share down the road.
I'm willing to accommodate:
- Moving engines if necessary
- Schedules aren't really important
- Covering any/all server hosting costs
- Covering any/all publishing or other outside commissioned costs
- Creating the gameplay
The target project would be starting by the end of this year, and complete within 18 months.
Please shoot me a DM if this sounds interesting, or if you have questions.