M
Mr. Butterbean
Guest
Disclaimer: I am new to getting serious with game design, and this even then is actually a passion test, so at best, they're perfectly possible, but I cannot guarantee these ideas will get off the ground. Also, this post is entirely based on my opinion on the Super Mario franchise, so if you want to shout at me for making it look bad (or - even reveal what makes Nintendo's official Super Mario sooooo good), go ahead.
Let's be honest: We all love saving the princess in Super Mario games.
But don't you sometimes feel like that concept has been far overdone?
That's because (in my opinion) - it is; to an extent.
You see: 5 of the Super Mario games didn't involve you having to save Peach from Bowser's clutches (at all); 4 of those were released in the last century, making for a good break every now and then. This century? Only 1 was released - Super Mario 3D World; Nintendo has been having Mario save the princess (Super Mario Odyssey included) like there was no tomorrow - or rather, no next century.
Isn't it sad that this century, Mario got only one chance to do something else other than save Princess Peach?
Well, I have good news for you: I've decided to pursue my dream of making innovative Mario games, and so I've decided to start my career with GameMaker.
These games will have new and fresh, but still simple, concepts, such as Mario (and Luigi) facing off against Wario's gang of then-WarioWare wing-nuts, saving Princess Daisy a second time, and Princess Peach turning bricks back into Toads to complete the salvation of her kingdom.
And unlike other Super Mario fangames, they won't (usually, at least,) use resources from the official games, such as Super Mario Bros. 3 and Super Mario World, and they certainly won't clash them together; instead, they will use their own unique resources, and, of course, they will use now-innovative aesthetics, such as those of 8-bit and GameBoy Advance.
(I'll also be applying two unofficial routes to make three that come after the original Super Mario Bros., but for now, it's a secret to everybody - except me, of course.)
I hope to "Make Mario great again" with this dream I have, and I'll start posting my ideas shortly after this post, so get ready for some brand-spankin' new Mario content soon. Here we go - with this adventure!
Let's be honest: We all love saving the princess in Super Mario games.
But don't you sometimes feel like that concept has been far overdone?
That's because (in my opinion) - it is; to an extent.
You see: 5 of the Super Mario games didn't involve you having to save Peach from Bowser's clutches (at all); 4 of those were released in the last century, making for a good break every now and then. This century? Only 1 was released - Super Mario 3D World; Nintendo has been having Mario save the princess (Super Mario Odyssey included) like there was no tomorrow - or rather, no next century.
Isn't it sad that this century, Mario got only one chance to do something else other than save Princess Peach?
Well, I have good news for you: I've decided to pursue my dream of making innovative Mario games, and so I've decided to start my career with GameMaker.
These games will have new and fresh, but still simple, concepts, such as Mario (and Luigi) facing off against Wario's gang of then-WarioWare wing-nuts, saving Princess Daisy a second time, and Princess Peach turning bricks back into Toads to complete the salvation of her kingdom.
And unlike other Super Mario fangames, they won't (usually, at least,) use resources from the official games, such as Super Mario Bros. 3 and Super Mario World, and they certainly won't clash them together; instead, they will use their own unique resources, and, of course, they will use now-innovative aesthetics, such as those of 8-bit and GameBoy Advance.
(I'll also be applying two unofficial routes to make three that come after the original Super Mario Bros., but for now, it's a secret to everybody - except me, of course.)
I hope to "Make Mario great again" with this dream I have, and I'll start posting my ideas shortly after this post, so get ready for some brand-spankin' new Mario content soon. Here we go - with this adventure!