So I'm relatively new to both GameMaker 1.4 and 2.0, having just completed the 1.4 tutorial before 2.0 came out. I just jumped to 2.0, and I'm loving the IDE as I'm used to other IDEs like Visual Studios. However I'm working on a laptop with a limited resolution so I'm trying to learn all the shortcuts I can to optimize moving finding what I want and keeping organized while still learning all the features and such. I've learned of the following: F12 - Expand / Collapse all docks in the workspace CTRL+Tab - Show Workspace / Active Windows for quick switching CTRL+T - Search Resources CTRL+SHIFT+<dir> - Change active window to another window in that direction. These all work great for moving around but often I feel like I want to organize my workspace, which means closing a lot of windows. And often I want to just quickly close the current window I'm working on and go back to the parent. I admit I expected CTRL+W to do that, but that apparently closes the workspace. So is there an easy to close the active window without having to use the mouse to click on the x in the corner? Particularly a shortcut would be nice but I'm open to other means. If there is no such thing, would others find it useful enough to suggest it to the devs? As an aside, is there a term for the flow of connected windows within a workspace? For example, I open an object, and the event window appears, and I add several events, which opens the script editor, etc. I keep wanting to call them workflows, but I didn't know if there was an official or community-defined term for it. A way to close an entire workflow with one button from any child window would also be nice.