ClickClack! - A 2D platformer that teaches typing

Discussion in 'Work in Progress' started by JDedu, Oct 27, 2019.

  1. JDedu

    JDedu Member

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    Hi all!

    I am working on a 2D platformer that teaches you how to type. It's called ClickClack!

    It's still in the early stages of development. I hope to eventually hire an artist to create better looking assets.

    The way it works is that basic movement is mapped to typing commands, so you have complete control of the character. The yellow diamonds allow you to boost if you correctly type the letters on them.

    I hope to have a playable demo soon, but, in the meantime, here are a couple short gameplay videos. The second video with the disappearing platforms show the most recent UI upgrades.







    Feedback and opinions are greatly appreciated!

    You can follow me on Twitter @ClickClackEDU if you would like to see more updates in the future.
     
  2. JDedu

    JDedu Member

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    Today I worked on adding conveyor belts to ClickClack!

    It took me about an hour and a half in total. The trickiest part was fixing a few glitches caused by collisions while on the conveyor belt.


    [​IMG]
     
  3. sitebender

    sitebender Member

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    Does it teach finger placement on the keyboard?
     
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  4. JDedu

    JDedu Member

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    It does! The UI for the boosts shows which finger to use for typing each character, and the input requirements for early stages will be organized in a manner to introduce finger placement before ramping up the difficulty.
     
  5. JDedu

    JDedu Member

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    Today the playable character got a nice redesign thanks to @witheringcrown.
    [​IMG]
    [​IMG]
     
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  6. JDedu

    JDedu Member

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    More redesigns!
    [​IMG]
     
    kupo15 likes this.
  7. StudioDigitalCaffeine

    StudioDigitalCaffeine Member

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    Very cool idea! Will courses each be their own level?
     
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  8. JDedu

    JDedu Member

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    They will be! Early levels will introduce new key presses, and later stages will work on improving speed. Each course also has multiple difficulty tiers that use longer key commands to create more practice.
     
  9. Null-Z

    Null-Z Member

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    I like it! it seems like a neat idea for teaching how to type effectively.
     
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  10. JDedu

    JDedu Member

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    It's been a while since I've updated this thread. Here's a list of progress that I have made in the meantime:

    • Breaking and moving platforms
    • Keys and doors
    • Checkpoints that change the typing requirements
    • Smashing blocks
    • Redesigned boost objects
    • More levels
    • An NPC called Keyton who teaches keyboard finger placement
    • Pause and retry buttons
    Here are some GIFs of these improvements:

    [​IMG]
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  11. JDedu

    JDedu Member

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    I now have a new title screen logo!

    TitleLogo.gif
     
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  12. JaimitoEs

    JaimitoEs Member

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    It's a very original idea!:)
     
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  13. JDedu

    JDedu Member

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    Working on the main menu.

    [​IMG]
     

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