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Mac OSX Cleaning game has caused project break down

NValorz

Member
Hey there,

I've been using GMS2 on Mac for about 6 months now and haven't had a technical problem yet. However today, after not using the software for about 2 weeks, I've run into a system-wide issue for every project I have. Old projects worked until I cleaned them, and new projects simply fail to compile from the beginning. Below is the Clean Output:

Code:
"/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono"  /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.6.96/bin/Igor.exe -options="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/build.bff"  -- mac Clean

Loaded Macros from /Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/Endless Ru_B029955C_DD76F653/macros.json
Options: /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.6.96/bin/platform_setting_defaults.json
Options: /Users/Nate/.config/GameMakerStudio2/nvalorz_1234823/local_settings.json
Options: /Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/Endless Ru_B029955C_DD76F653/targetoptions.json
/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.6.96/bin/GMAssetCompiler.exe  /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=4 /gn="Endless Runner" /td="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP" /cd="/Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/Endless Ru_B029955C_DD76F653" /zpuf="/Users/Nate/.config/GameMakerStudio2/nvalorz_1234823" /m=mac /tgt=2 /studio /llvmSource="/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.6.96/interpreted/"  /nodnd /cfg=default /o="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/Endless Runner_6108F387_VM" /sh=True /optionsini="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/Endless Runner_6108F387_VM/options.ini"  /cvm /baseproject="/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.6.96/BaseProject/BaseProject.yyp" "/Users/Nate/GameMakerStudio2/Endless Runner.yyp/Endless Runner.yyp" /preprocess="/Users/Nate/.con
fig/GameMakerStudio2/Cache/GMS2CACHE/Endless Ru_B029955C_DD76F653"
Reading project file..../Users/Nate/GameMakerStudio2/Endless Runner.yyp
Reading project file..../Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.6.96/BaseProject
Reading config delta '/Users/Nate/GameMakerStudio2/Endless Runner.yyp/options/main/inherited/options_main.inherited.yy'
finished.



/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono DONE (0)
Options: /Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/Endless Ru_B029955C_DD76F653/PlatformOptions.json
homedir : /Users/Nate
remote_install_path : /Users/Nate/GameMakerStudio2/Mac
/bin/bash -c "cd ~ && rm -r /Users/Nate/GameMakerStudio2/Mac"
rm: /Users/Nate/GameMakerStudio2/Mac: No such file or directory


/bin/bash exited with non-zero status (1)

elapsed time 00:00:02.9588220s for command "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.6.96/bin/Igor.exe -options="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/build.bff"  -- mac Clean started at 09/10/2017 17:33:18
FAILED : Clean Program Complete
I've tried using older Runtime Feeds, reloading the newest Runtime Feeds, nothing seems to work. Incredibly frustrate and would love if someone could show me what I'm missing!

Thank you!
Nate
 

NValorz

Member
Here's what it says when I try to run the game... It stalls at "Writing Chunk... SPRT" and won't load past this.

Code:
Loaded Macros from /Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/platformin_F6A1DB03_4D092467/macros.json
Options: /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/bin/platform_setting_defaults.json
Options: /Users/Nate/.config/GameMakerStudio2/nvalorz_1234823/local_settings.json
Options: /Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/platformin_F6A1DB03_4D092467/targetoptions.json
/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/bin/GMAssetCompiler.exe  /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=4 /gn="platforming" /td="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP" /cd="/Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/platformin_F6A1DB03_4D092467" /zpuf="/Users/Nate/.config/GameMakerStudio2/nvalorz_1234823" /m=mac /tgt=2 /studio /llvmSource="/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/interpreted/"  /nodnd /cfg=default /o="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/platforming_781DA32D_VM" /sh=True /optionsini="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/platforming_781DA32D_VM/options.ini"  /cvm /baseproject="/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/BaseProject/BaseProject.yyp" "/Users/Nate/GameMakerStudio2/platforming.yyp/platforming.yyp" /preprocess="/Users/Nate/.config/GameMake
rStudio2/Cache/GMS2CACHE/platformin_F6A1DB03_4D092467"
Reading project file..../Users/Nate/GameMakerStudio2/platforming.yyp
Reading project file..../Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/BaseProject
Reading config delta '/Users/Nate/GameMakerStudio2/platforming.yyp/options/main/inherited/options_main.inherited.yy'
finished.



/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono DONE (0)
Release build
Options: /Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/platformin_F6A1DB03_4D092467/PlatformOptions.json
homedir : /Users/Nate
remote_install_path : /Users/Nate/GameMakerStudio2/Mac
PlatformOptions
[Compile] Run asset compiler
/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/bin/GMAssetCompiler.exe  /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=4 /gn="platforming" /td="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP" /cd="/Users/Nate/.config/GameMakerStudio2/Cache/GMS2CACHE/platformin_F6A1DB03_4D092467" /zpuf="/Users/Nate/.config/GameMakerStudio2/nvalorz_1234823" /m=mac /tgt=2 /studio /llvmSource="/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/interpreted/"  /nodnd /cfg=default /o="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/platforming_781DA32D_VM" /sh=True /optionsini="/var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/platforming_781DA32D_VM/options.ini"  /cvm /baseproject="/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/BaseProject/BaseProject.yyp" "/Users/Nate/GameMakerStudio2/platforming.yyp/platforming.yyp" /optionsini="/var/folders/tz/n1y0thhj5tvf
qkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/platforming_781DA32D_VM/options.ini"  /bt=run
Reading project file..../Users/Nate/GameMakerStudio2/platforming.yyp
Reading project file..../Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.0.136/BaseProject
Reading config delta '/Users/Nate/GameMakerStudio2/platforming.yyp/options/main/inherited/options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Final Compile...finished.
Saving IFF file... /var/folders/tz/n1y0thhj5tvfqkxtfmdt5r6h0000gp/GameMakerStudio2/GMS2TEMP/platforming_781DA32D_VM/platforming.zip
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Thanks!
 
M

M. Treeman

Guest
I'm having this exact same problem... can't clean or run. Very frustrating, being able to run the game is obviously crucial. Would love a fix or an update... something!
 
Have you guys logged a bug through the bug tracker (https://www.yoyogames.com/bug)? And included one of the broken projects with it so that YYG can check things out and see what might be going on? Any time I have logged bugs I tend to get quite quick responses from them, especially if they appear to be critical issues.
 
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