T
Two_kings_Games
Guest
hello, this is mainly to see if im going in the right direction.
So Im trying to create a gauge for the player and enemies to share. Once they hit certain spots in the gauge they are able to take certain action like in a rpg. But my problem is setting up the values for diameter , circumference and whatever else.
But what Im thinking is that I can use the path editor to create the path I want enemies to take and allies to take.
Then I want to give those paths a value of lets say 100. Then make take that value and split it by 50, 25,25 each representing a point on my circular object created with the path editor. Then set up objects to travel on it at a certain speed.
But for now I just want to be sure I can set up this circular shape with the value of 100 to manipulate.
Im still very new at all this. Been main recreating other games for now. So if what I posted doesn't make to much since Im sorry. But Im going to put up a picture of what Im talking about
So Im trying to create a gauge for the player and enemies to share. Once they hit certain spots in the gauge they are able to take certain action like in a rpg. But my problem is setting up the values for diameter , circumference and whatever else.
But what Im thinking is that I can use the path editor to create the path I want enemies to take and allies to take.
Then I want to give those paths a value of lets say 100. Then make take that value and split it by 50, 25,25 each representing a point on my circular object created with the path editor. Then set up objects to travel on it at a certain speed.
But for now I just want to be sure I can set up this circular shape with the value of 100 to manipulate.
Im still very new at all this. Been main recreating other games for now. So if what I posted doesn't make to much since Im sorry. But Im going to put up a picture of what Im talking about
Attachments
-
53.3 KB Views: 16