Master Cabalist
Member
I've got a character that I want to have a electric ring surround it. I'm using an asset that I create an instance of it and the electric ring surrounding
it damages any of the bad guys that come in contact with it. So forget the electric ring part. I need to be able to detect when a character hits this
radius. So I need something like point_in_circle.
RIght now all I have is the code to create the electric ring:
for (i=0;i<room_speed;i++)
{
lit_inst = instance_create_depth(x+200,y+200,-1900,o_lightning_circle);
}
it damages any of the bad guys that come in contact with it. So forget the electric ring part. I need to be able to detect when a character hits this
radius. So I need something like point_in_circle.
RIght now all I have is the code to create the electric ring:
for (i=0;i<room_speed;i++)
{
lit_inst = instance_create_depth(x+200,y+200,-1900,o_lightning_circle);
}