2d_warrior
Member
If I set a variable to an instance id, what do I do to check later if the instance id contained in the variable exists, to avoid it throwing an error when I try to do something to the instance later, if the instance id value in the variable doesn't exist because it was destroyed. Keep in mind I'm checking with a variable name, so it also needs to not throw errors if it doesn't equal any instance id. Does what I initialize the variable as make a difference?