I think I know a way to make things a tad bit easier and avoid the player having to type in the directory from which their account would be read (client-account-data-holding is what I'm trying to achieve here); scripts. Although, the problem is, I don't think I can create a script whilst the game is running. I know I can do that with, say text files, but scripts?
If that is possible, then how? And I've tried to create a global list in a script and then call out that list in a piece of code in another object, but for some reason, it doesn't like it when i put "global." in front of a list function nor does it like it when...
Never mind, i found a solution to the problem myself whilst writing this message
so... I only need to find out how and even whether is it possible to create a script whilst the game is running. Google searches unfortunately don't have anything related to it that could help me out here :/ I hope I can create scripts whilst the game is running from within the game, so I don't have to fumble in the jumble of "ugh" that is text file reading via code >_<