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Legacy GM Character Sprite Not Changing

M

Mustangfunnycar

Guest
Hello! :)

I am a user who is pretty new to Game-maker Studio, and I recently hit a problem. I was incorporating some sprite animations into my work, and they seemed to be working well until I hit the play button without debugger. Then, the character that showed up was an early draft that I thought I removed. After searching around in the files for Game Maker, I found it as two files named: "spr_running_spr_running.tpe (PNG file)" and "spr_running_spr_running.tpe (XML file)". How would I get rid of this so that said sprite doesn't show up in my game again? Would deleting it from the cache folder remove it from my Game Maker end result?

If any pictures or source code are necessary to answer this, I will be happy to post some.

Thanks!
Mustangfunnycar
 
First step, make sure you clear the compiler cache - the little green broom on the top bar. You need to clean up after doing some sprite swaps, or things get buggy quickly :)
 
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