Design Character size fluctuation a good idea?

Discussion in 'Game Design, Development And Publishing' started by Sean Catherine, Jan 14, 2019.

  1. Sean Catherine

    Sean Catherine Member

    Joined:
    Nov 10, 2017
    Posts:
    154
    I was wondering about how potentially frustrating/ distracting it might be for a main character to change sizes from about 3/4" to 3/8" on the screen depending on the environment... The viewing area of the monitor that I'm working with is 20 1/2" x 11 3/4". Would this drive you nuts?
     
  2. Siolfor the Jackal

    Siolfor the Jackal Member

    Joined:
    Jun 21, 2016
    Posts:
    735
    Do you mean the environment changes scale and the player scaled with it or does the character just get bigger or smaller for some other reason?
    If it's the first then I don't see an issue as long as you handle it well. Plenty of games already do some things like this, something like the Monkey Island games comes to mind.
     
  3. rytan451

    rytan451 Member

    Joined:
    Jun 21, 2016
    Posts:
    38
    As long as it's consistent (zooming, or camera movement), or if it's predictable ("shrinking" thing that the character can do), I wouldn't mind.

    Even some environments having a farther out zoom would be fine.

    Just don't make it random.
     
  4. Sean Catherine

    Sean Catherine Member

    Joined:
    Nov 10, 2017
    Posts:
    154
    It's the first.
     
    Siolfor the Jackal likes this.
  5. Sean Catherine

    Sean Catherine Member

    Joined:
    Nov 10, 2017
    Posts:
    154
    It wouldn't be random. Interior environments would be closer up and outside areas would be zoomed out.
     
  6. Siolfor the Jackal

    Siolfor the Jackal Member

    Joined:
    Jun 21, 2016
    Posts:
    735
    Yeah that sounds fine, dude. Got any samples or anything? What kind of game is it by the way?
     
  7. Sean Catherine

    Sean Catherine Member

    Joined:
    Nov 10, 2017
    Posts:
    154
    I don't really want to share any images until I'm ready to release —just selfconcious I guess... It's an action/adventure rpg. Given that there will be lots of close combat, I may reconsider doing the scale down...
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice