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GMS 2 Changing the sprite of a tileset from directory

Discussion in 'Programming' started by mikix, Dec 4, 2019.

  1. mikix

    mikix Member

    May 2, 2017
    How do I change the sprite of a tileset? I am trying to replace my tileset´s sprite with a tileset in my working directory.

    sprite_replace and sprite_add is not working.

    Tested in draw event and step event:
    if keyboard_check_pressed(ord("R"))
        sprite_add(working_directory + "tile.png",-1,true,true,16,16);
        sprite_replace(spr_tropical_tileset,working_directory + "tile.png",-1,true,true,16,16);
    It works if you want to change an object but I want to change the tileset, not the object.
    Last edited: Dec 4, 2019

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