Hey, I'm a newbie with GameMaker Studio 2, and I'm running an engine that creates encounters by taking an enemy object and creating an instance of them for each time that enemy appears in a battle. It does this with a separate "battle" object, which manages the fight as a whole.
I'm able to get the instance of the enemy, and I want to be able to change the sprites of specific enemies at a time. Is there a way to do that from the "battle" object, assuming I can get the instances from "battle", such as with sprite_index? Or do I need to do something else, like create a user event or something that gets called?
Thanks in advance!
I'm able to get the instance of the enemy, and I want to be able to change the sprites of specific enemies at a time. Is there a way to do that from the "battle" object, assuming I can get the instances from "battle", such as with sprite_index? Or do I need to do something else, like create a user event or something that gets called?
Thanks in advance!