Yizzard
Member
Hi so I have no idea how I can't find this information anywhere as I feel like this should be a problem that affects a lot of people but often when I work for a long time my computer will run out of space because all of the debug builds (I'm not sure if that's the right word, but the game builds that are generated when you hit debug in gamemaker are what I'm referring to) taking up so much space. These builds are always cleared at the end of the day, but I was wondering if there was a way to tell Gamemaker to only keep the latest like 5 or something like that so that it would automatically delete all older builds past the fifth most recent or something. If that's not possible then can I at least change the output location of these so that I can have them output to my secondary HDD as opposed to my much smaller primary SSD? That would also probably solve the problem.