K
Koekenbakker28
Guest
Hi there,
I recently bought some really nice assets, but have a hard time making them look nice. In the images attached on the page the tiles on the background layer are less opaque (I think?) and this creates depth. This means a player is better visible in front of this background layer.
Now the issue is that the tiles in the background can also be used in the foreground, so I’d prefer not to create 2 different tilesets. Is there any other way to achieve this result?
Here’s a gif of how it currently looks: https://twitter.com/koekenbakker28/status/1067148100198903808?s=21
Here’s the desired end result: https://www.gamedevmarket.net/asset/pixel-art-military-platformer-assets-8271/
Thanks for your time
I recently bought some really nice assets, but have a hard time making them look nice. In the images attached on the page the tiles on the background layer are less opaque (I think?) and this creates depth. This means a player is better visible in front of this background layer.
Now the issue is that the tiles in the background can also be used in the foreground, so I’d prefer not to create 2 different tilesets. Is there any other way to achieve this result?
Here’s a gif of how it currently looks: https://twitter.com/koekenbakker28/status/1067148100198903808?s=21
Here’s the desired end result: https://www.gamedevmarket.net/asset/pixel-art-military-platformer-assets-8271/
Thanks for your time