S
samurai_zane
Guest
Hello,
Is there any way to change the speed of an animated tile in gml?
For example, I want to start with a tile animating say 8 fps and then change to 16 after an event.
At the moment it looks like I have to switch all tile animations to sprites in order to do that.
Is there any way to change the speed of an animated tile in gml?
For example, I want to start with a tile animating say 8 fps and then change to 16 after an event.
At the moment it looks like I have to switch all tile animations to sprites in order to do that.