W
WingBat
Guest
Good evening all.
So I may be going about this the wrong way. What I am trying to accomplish is when the player (obj_player) gets hit by the enemy spawn (obj_enemy) the sprite changes to an "ouch" face. I can do this with the sprite_index code for GML. I figured that much out but once it changed to the "ouch" face I cant get it to go back to the original sprite. Does anyone have any recommendations on how to accomplish this?
So I may be going about this the wrong way. What I am trying to accomplish is when the player (obj_player) gets hit by the enemy spawn (obj_enemy) the sprite changes to an "ouch" face. I can do this with the sprite_index code for GML. I figured that much out but once it changed to the "ouch" face I cant get it to go back to the original sprite. Does anyone have any recommendations on how to accomplish this?
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