WreckingPrograms
Member
Hello all! For my project, I am using an external DLL for playing music, but unfortunately every time a new song is played, the game volume changes to about 40% of the maximum volume (in Windows Volume control). This means that the game always has a fixed volume compared to other applications, and whenever the user attempts to change this "relative" volume, it is reverted to about 40% whenever a new song starts. This makes it very annoying when in a voice call, for example, because the game ends up being too loud and you cannot change its volume in Volume Control like you would with any other application.
Does anyone know if there's a way to change this Windows volume in Game Maker? I already tried audio_set_master_gain and sound_global_volume but those didn't do the trick. Many thanks in advance!
Does anyone know if there's a way to change this Windows volume in Game Maker? I already tried audio_set_master_gain and sound_global_volume but those didn't do the trick. Many thanks in advance!