S
steveyg90
Guest
What do you think of my cave creation (posted this is programming by mistake), this is it zoomed out:
https://imgur.com/a/Enbfr5e
https://imgur.com/a/Enbfr5e
Can make it more connected with a few tweeks to the code or by having some more code after the cellular automata which looks for big gaps and fills them in or something...Which is the walkable part? Maybe it needs to be connected a bit more.
You would really have to spice up your cellular automata if you want to get Terraria-like results. Terraria does not have any cellular automata in the world generation code, it has tilerunners. They are like worms that eat (or vomit up) through the terrain in more or less random ways, most biomes (if not all) are all just variations of tilerunners.Walkable parts are any of the tiles, player can walk over them and jump about. This was created with 3 iterations of my cellular automata. Do agree it does give samey results. Was just doing this to see if I could port my Java code to GML. I guess there are other things you could add to the generation after the cellular automata part, but not sure what yet - Terraria obviously does a lot of stuff and creates biomes etc.
Tilerunners? I've never heard of those. Not going to take this any further as would never get the results Terraria does in time I've got.You would really have to spice up your cellular automata if you want to get Terraria-like results. Terraria does not have any cellular automata in the world generation code, it has tilerunners. They are like worms that eat (or vomit up) through the terrain in more or less random ways, most biomes (if not all) are all just variations of tilerunners.
Well, if you do get the time, you can read into a little tutorial I have.Tilerunners? I've never heard of those. Not going to take this any further as would never get the results Terraria does in time I've got.
Hey, many thanks for this, will take time to read it and kudos to you for doing it.Well, if you do get the time, you can read into a little tutorial I have.
https://forum.yoyogames.com/index.php?threads/randomly-generated-terrain-using-tile-runners.53100/