Card Hog is a Look, Your Loot! and Dungeon Cards inspired grid crawler with light RPG and deck building elements. Player moves a character card around, picking up weapons, fighting enemies, collecting items and using skills. Android | Web | Twitter There are different card combinations to explore and I'm trying to add more surprises (mostly pleasant ones) for the player. Current features: * Endless game mode * Three bosses * Dozens of different enemy, weapon and skill cards * Basic card upgrade system * Temporary mouse-drawn art (which some people like ¯\_(ツ)_/¯) I'm working on a way to split some of the cards into a character-based specialty system and add more progression mechanics. Also in plans: fixed length "story" mode, NPC with light quests, more cards and their combinations, achievements, unlocks and all that jazz! Android | Web | Twitter Try it out and let me know what you think! Feedback and all kinds of ideas are very welcome! Cheers!