Question - IDE Can't Run or Clean

Discussion in 'GameMaker Studio 2 Community Tech Support' started by psyke, May 16, 2017.

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  1. psyke

    psyke Member

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    Hi,

    I'm having some problems with GMS 2, this error started happening today, I haven't made any changes to my project, this just started happening from nowhere. I can't run my project or clean the compiler cache, it gives me this error:

    igor_error.jpg

    Any clues?

    ps: I'm running the latest Runtime/IDE version.
     
    BlueHarrier likes this.
  2. Kealor

    Kealor Member

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    happened to me about 25 min ago my program crashed out of nowhere (just while editing a script not even running/compiling) and ever since i cant test/clean/anything.

    And by anything i mean i tried booting a completely blank project and the same error message occurs.
     
    BlueHarrier likes this.
  3. BlueHarrier

    BlueHarrier Member

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    I have the same problem, but it's in spanish.
     

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  4. psyke

    psyke Member

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    Yeah, I tried removing the AppData/Cache folders and reinstalling Game Maker Studio 2, but it didn't worked. I'm pretty sure it's a problem with the engine and not my project.
    This problem doesn't let me work on my project...
     
  5. Kealor

    Kealor Member

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    ^^ i also tried removing cache folder and reinstalling, didn't help
     
  6. Nadav

    Nadav Guest

    Same here , cant run the game.
     

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  7. PandaPenguin

    PandaPenguin Guest

    same problem here (just had a PC reboot due to stupid unpreventable windows update) and now Igor is not working anymore dafuq

    this is the second time in a few days that GMS2 screws me over out of nowhere preventing me to work on my project!

    deadIgor.jpg
     
  8. Kealor

    Kealor Member

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    This seems like a problem lots people are having simultaneously so id have to guess that the problem is on YYG's end.
     
  9. psyke

    psyke Member

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    What worries me is that I haven't pressed any buttons to update my Game Maker nor accepted any window dialog, and since it's an offline engine, it makes me wonder, can they change the files on our computers through the IDE without our permission???
    I hope not.

    Also, are you guys using Windows 10?
    This could be an automatic update from Microsoft (this is just a speculation).
     
  10. PandaPenguin

    PandaPenguin Guest

    Windows 10 Pro x64 (Build 15063)
     
  11. Kealor

    Kealor Member

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    Same im windows 10, but build 14393,

    GMS2 does have an allways online component to manage logins and feature restrictions if you are on trial version.

    Just btw i am on the trial verison is everyone else?
     
  12. MoFaShi

    MoFaShi Member

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    my GMS2 is not trial version. I got the same problem 20 min ago.
     
  13. John Bailey

    John Bailey Member

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    Same problem started happening randomly for me with the full version, on a PC with Windows Updates disabled. Seems like the problem's on their end.
     
  14. Nadav

    Nadav Guest

    we need to wait for YoYo to fix the issue...
     
  15. Zaeith

    Zaeith Guest

    Same issue here. Is there a way to revert to the previous version of GMS 2?
     
  16. BlueHarrier

    BlueHarrier Member

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    I need to continue my project, I hope that happens soon.
     
  17. Kealor

    Kealor Member

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    this has persisted for over an hour, pls help daddy yoyo

    ill just go to bed and pray that this issues solves itself by tomorrow.
     
  18. BlueHarrier

    BlueHarrier Member

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    I tried it, and the game was not even compiled. it just saved and stop compiling.
     
  19. PandaPenguin

    PandaPenguin Guest

    nope, Desktop version... both standalone and Steam have the problem

    starting, logging in and then disconnecting from the internet didn't help either
     
  20. Youpeoples

    Youpeoples Member

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    Finally stopped lurking to say same issue here, pro(standalone) version.. cant even compile a fresh project. Such a bummer.
     
  21. Same thing here..
    Windows 7 x64.
    Can't run or clean any project. Was looking around to see if anyone had this issue and found this topic.
    I'm feeling better it's not me alone.
     
  22. TalkyLemon

    TalkyLemon Member

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    Sorry about this - we made a small change on our website that has unintentionally changed the format of the license file you download when you login.

    We're working on a fix at the moment (I don't have an ETA yet - we're currently testing the change).

    In the meantime you can:

    - open your licence.plist file (normally located in a folder for your user, inside %appdata%\GameMakerStudio2) in a text editor
    - delete only the line that says:

    Code:
    <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
    - save the file

    and you should be able to build again.

    Again, sorry for any inconvenience this has caused you!
     
  23. revdom

    revdom Guest

    Same here. Quite glad it's not just me - hopefully they'll fix it soon! I'm on the full version, and have tried both standalone and Steam, and existing projects and new ones - nothing works.

    EDIT: the fix above works - yay! You have to do the edit after you've started GameMaker, and are logged in.
     
  24. Youpeoples

    Youpeoples Member

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    Temp fix worked. thanks!

    for those who cant find it /appdata/roaming/gms2/(yourusername_numbers) licence.plist
     
  25. PandaPenguin

    PandaPenguin Guest

    mistakes were made, work around was provided fast, works again, thanks :banana:
     
  26. Nadav

    Nadav Guest

    this solution doesnot work... same problem with Igor... seems like it adding back that line in the license file... i have itunes on my pc if its connected...
     
  27. Nadav

    Nadav Guest

    Its working right now, dleted the line and also the cache folder with it, thanks
     
  28. BlueHarrier

    BlueHarrier Member

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    It works, thanks :3.
     
  29. mudora55

    mudora55 Member

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    Last edited: May 31, 2017
  30. Laerte M. Jr.

    Laerte M. Jr. Member

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    Hi Paulo!
    I had the same problem, In my project I had 2 rooms: room0 and rm_game, I deleted romm0, then the test was successful.
     

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