Hey. So as the title suggests, for some reason I can no longer package my game into a zip. Running it works fine, same for packaging as installer, but every time I try to package as zip it throws an exception and outputs a corrupt file. This happens both using VM and YYC Here's the exception that appears in the compile output: Code: Exception during processing ICSharpCode.SharpZipLib.Zip.ZipException: Entry size/stream size mismatch at ICSharpCode.SharpZipLib.Zip.ZipFile.AddEntry(ZipFile workFile, ZipUpdate update) at ICSharpCode.SharpZipLib.Zip.ZipFile.RunUpdates() at ICSharpCode.SharpZipLib.Zip.ZipFile.CommitUpdate() at ..(String , String , String ) I've found several instances of this happening to other people, but nothing on how to fix it. So I hope someone out there has a solution, because I can't test multiplayer features with only one instance of the game running.