Filipp_BSG
Member
I'm trying to get GMS (v1.4.1763) play music in mobile browsers, however, no results with settings like these:
All other sounds are playing as usual. I'm also using a workaround with eventlistener for unlocking audio on iOS and check audio_system() before calling an apporiate playback function, but music is still not playing. Not to mention, I even wrote a simple JS extension to handle music playback – works on desktop, but not on mobile, which may indicate that there may be a problem with security settings. I see that in many other GM games there are no problems with music playback on mobile devices. Maybe, there is a bug with GM version or I'm doing something wrong with audio settings?
All other sounds are playing as usual. I'm also using a workaround with eventlistener for unlocking audio on iOS and check audio_system() before calling an apporiate playback function, but music is still not playing. Not to mention, I even wrote a simple JS extension to handle music playback – works on desktop, but not on mobile, which may indicate that there may be a problem with security settings. I see that in many other GM games there are no problems with music playback on mobile devices. Maybe, there is a bug with GM version or I'm doing something wrong with audio settings?
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