G
Gabriel
Guest
Recently I've updated GameMaker: Studio to 1.4.1760, in order to surpass the libpng issue, but now I can't manage to export through the Android module.
Whenever I try to export an apk, I get the following message in the Compile Form:
I updated everything through the SDK Manager but it doesn't seem to solve the problem.
Does anyone have any idea of what could be wrong?
Whenever I try to export an apk, I get the following message in the Compile Form:
Code:
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':com.companyname.Project1:lint'.
> Lint found errors in the project; aborting build.
Fix the issues identified by lint, or add the following to your build script to proceed with errors:
...
android {
lintOptions {
abortOnError false
}
}
...
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED
Total time: 4 mins 59.749 secs
cmd /c "subst /d Z:"
I updated everything through the SDK Manager but it doesn't seem to solve the problem.
Does anyone have any idea of what could be wrong?