So, I've created a global variable in a "Game Start" event. Then, in a "Draw" event on the same object, I convert the global variable number (0 for the time being) to a string and store it in a new temporary variable before placing a draw value action to draw the value. When I run the program, I get an error labeled "Global variable index not set before reading". I tried to change the value to 100 instead of 0 and it didn't seem to work, and I specified an X and Y location as well. Anyone have any ideas?