I have two sequences that I create when I press the right button of the mouse in an object, right after that, I create an object, and I tried to make that when I click in it, I delete the sequences, but for some reason they just don't delete.
Code below in my step event:
This detailIn variable is to make sure that when I click to create the sequence, I can't create it again
Code below in my step event:
GML:
if(place_meeting(x,y,oPaperIn)) && (mouse_clickR) && (detailIn = false)
{
var _paperIn = layer_sequence_create("detail",room_width/2,360,ssPaperIn);
var _overlayIn = layer_sequence_create("overlay",room_width/2,360,ssOverlayIn);
instance_create_layer(1230,50,"overlay",oClose);
detailIn = true;
if(place_meeting(x,y,oClose))
{
layer_sequence_destroy(_paperIn);
layer_sequence_destroy(_overlayIn);
}
}