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GML Visual Can't create sequence even though i tell it to

Tbug20

Member
In the destroy event for a sequence I have, I put a "create sequence" block to create a different sequence. However, nothing happens when the sequence is destroyed. What's going on?
 

Slyddar

Member
Hard to know without seeing any code, but try adding a breakpoint (F9) on the create codeblock then run with F6 to run in debug mode. When the codeblock runs it will pause the game and you can press F11 to step through the code from then on and see what happens. Might help find the problem.
 
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