Hello! I've just come back to GameMaker 1.4 after a few months' hiatus brainstorming ideas for a new project. After finally coming up with something, I decided that I'd use gamepad inputs for all the controls in the game. However, my design requires that I register multiple inputs to do one action (i.e., the player needs to press both shoulder buttons to achieve the intended output). I'm still in the conceptual/debugging phases right now, so I figured I'd ask here as soon as I could. I've tried containing multiple gamepad_button_check_pressed functions in parentheses when setting up control variables, but that doesn't seem to work. Does anyone know of a way to do this with GML?? Thank you!