T
TheLe99
Guest
Accessing an object's variable is pretty much accessing a property from waht I can tell. So normally, if I want to assign a value to my monster's Armor Class, I'd do this:
ID.ArmorClass = 8;
Is there a way to make ArmorClass a value in a Struct instead of just a variable? Ultimately I want to do this:
ID.Stat.ArmorClass = 8;
If there is a way I can do that, that would be grand (it would help me keep track of all my custom properties).
anyone?
ID.ArmorClass = 8;
Is there a way to make ArmorClass a value in a Struct instead of just a variable? Ultimately I want to do this:
ID.Stat.ArmorClass = 8;
If there is a way I can do that, that would be grand (it would help me keep track of all my custom properties).
anyone?