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ebm1440
Guest
Okay let's say I drew a stage like this (ignore background)
The platforms player can walk are not straight collision lines like Mario. After I draw my whole stage (300x3000 resolution for example) and use it as a background in my room, how can I use invisible colliders properly? Or is there a tutorial that makes a 2d platformer without going full mario like platforms?
Thanks in advance.
The platforms player can walk are not straight collision lines like Mario. After I draw my whole stage (300x3000 resolution for example) and use it as a background in my room, how can I use invisible colliders properly? Or is there a tutorial that makes a 2d platformer without going full mario like platforms?
Thanks in advance.
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