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iOS Can GMS 1.4 export 64-bit for mobile?

Discussion in 'Legacy GameMaker Community Tech Support' started by mccordinator, Oct 16, 2017.

  1. mccordinator

    mccordinator Member

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    Sorry if the answer to this is somewhere, I tried to search the forums and google for a solid answer. I have a license to GMS 1.4 for mobile games through Humble Bundle, and I'm wondering if it's even worth using as things head in the 64-bit direction. Can GMS 1.4 export 64-bit games for mobile?

    Thanks!
     
  2. rwkay

    rwkay YoYo Games Staff YYG Staff

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    We support 64 bit on iOS and UWP but currently 64bit android is not supported (but it is not as widely available / used either)

    Russell
     
  3. mccordinator

    mccordinator Member

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    Ah very nice to hear that. Thank you @rwkay. Is there a different process in exporting 32-bit vs 64-bit to iOS? If default is 64-bit that is good with me.
     
  4. rwkay

    rwkay YoYo Games Staff YYG Staff

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    on iOS we build multiple architectures so it defaults to building both 32bit and 64bit architectures - if you use the suppress build, you can change this in XCode

    Russell
     
  5. mccordinator

    mccordinator Member

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  6. Bingdom

    Bingdom Googledom

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    Starting from August 2019, It will be required to have 64bit support if you wanted to create/update an app on Google Play.

    Will GMS1 get an update to fix this before its sunset?


    I suppose the answer is obviously no, but It doesn't hurt to ask :)
     
    Last edited: May 24, 2018
    shadowspear1 likes this.
  7. Bingdom

    Bingdom Googledom

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  8. NoFontNL

    NoFontNL Member

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    Is the android / fire YYC a 64bit thing?
     
  9. SnoutUp

    SnoutUp Member

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    I hope it will be added, but I kind of doubt it. Welp, this sucks.
     
  10. The Sorcerer

    The Sorcerer Member

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    Development ceased quite a while ago now for 1.4, so I highly doubt it. There is no reason why YYG would or even should do it. I certainly wouldn't if I was in their position.
     
  11. FrostyCat

    FrostyCat Member

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    The lack of attention to news on GM and utter lack of realistic thinking from certain groups of GMC members baffle me. Why the hell are there still people hoping for additional updates on GMS 1.4, when YoYo has made it clear it is past sunset and no further development will take place?
     
    The Sorcerer likes this.
  12. Luto

    Luto Member

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    so. we could say that now, finally, GM 1.4 along with Android module has become obsolete to upload our games to the Google Play Store? :(
     
  13. cgPixel

    cgPixel Member

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    In short: Yes.
    Check their deadlines here:
    [​IMG]
     
  14. Luto

    Luto Member

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    What sad news, I never had the chance to finish an android game. Well GM 1.4 and its Android module was fun it although I enjoyed it very little time. :(
     
  15. Appsurd

    Appsurd Member

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    You still got 6 months though...

    And it kinda feels unfair to exclude (old) Unity Games in the process, but that's up to Google..
     
  16. Nono

    Nono Member

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    And for version 1.99 ?? Early Access ?? I can not believe that this really happens !!! Seriously?? :eek:
     
  17. FrostyCat

    FrostyCat Member

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    None of this should be a surprise for anyone who has been following the way Android develops. Every 4-8 months or so, there always seems to be new orders from Google Play to accommodate some API change or patch some other major shift. I predicted this back in 2017, and it came true as expected.

    With the entire GMS 1.x line past sunset last August (standard release and early access), anyone thinking that its mobile exports would stay valid for long has the wrong idea about how things work, and anyone expecting more updates for it is living under a rock.
     
    Samuel Venable, chamaeleon and Catan like this.
  18. Samuel Venable

    Samuel Venable Time Killer

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    While @FrostyCat isn't being that kind, I can understand his frustration. We're kind of a broken record here. (not to pick on you frostycat I can get pretty mean sometimes too)
     
    Last edited: Feb 3, 2019
  19. The Sorcerer

    The Sorcerer Member

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    How it this a surprise?

    It was common knowledge that the first exporters to fall after the sunset of GMS 1.x were going to be the mobile exports. These are always the first to change.

    This isn't on YYG at all. If anything it is on you. If you really cared about the customers you develop for, you wouldn't be supplying them applications built upon obsolete frameworks.
     
  20. Gunner

    Gunner Member

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    A moment of silence for the poor shmugs who bought GMS 1.4 Android module at full price in 2016/2017...

    Only to have it for less than 3-4 years..:p
     
    Last edited: Feb 11, 2019 at 6:27 AM

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